Augmentierter Samurai: Unterschied zwischen den Versionen
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| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/reactive_armor.png}}<br />[[Einheiten-Fähigkeiten|Reaktivpanzerung]] | | style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/reactive_armor.png}}<br />[[Einheiten-Fähigkeiten#Reaktivpanzerung|Reaktivpanzerung]] | ||
| Nimmt nie mehr als 4 Schaden pro Angriff. | | Nimmt nie mehr als 4 Schaden pro Angriff. | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/contact.png}}<br />[[Einheiten-Fähigkeiten|Kontakt!]] | | style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/contact.png}}<br />[[Einheiten-Fähigkeiten#Kontakt!|Kontakt!]] | ||
| Vergeltungsschlag gegen alle Angriffe. | | Vergeltungsschlag gegen alle Angriffe. | ||
|} | |} | ||
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[[DefenseBonusValue3::+80]] | [[DefenseBonusValue3::+80]] | ||
</span> | </span> | ||
{| style="margin: auto;" | |||
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! style="text-align: center; font-weight: bold;" | Zeitalter | |||
! style="text-align: center; font-weight: bold;" | Art | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_augmented_samurai.jpg}}<br />Virtuelle Zukunft | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/light_melee.png}} Leichte Einheit | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 12.000 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 280 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 220 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 1 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 30 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +250<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/fast.png}} +200<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/plain.png}} +40 | |||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +250<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/fast.png}} +200<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rocks.png}} +80 | |||
|} |
Version vom 27. März 2019, 13:38 Uhr
Eigenschaften | |
Ausgebildet in:: | Dojo |
Rekrutierungskosten: | 8.400 , 3.600 |
Rekrutierungszeit: | 4 Std Gildenrekrutierungs-Boost verringert die Rekrutierungszeit |
Heildauer: | 24 Min pro Trefferpunkt |
Fähigkeiten | |
Reaktivpanzerung |
Nimmt nie mehr als 4 Schaden pro Angriff. |
Kontakt! |
Vergeltungsschlag gegen alle Angriffe. |
Zeitalter | Art | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Virtuelle Zukunft |
Leichte Einheit | 12.000 | 280 | 220 | 1 | 30 | +250 +200 +40 |
+250 +200 +80 |