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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Military Drummer'''
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| style="text-align: center;" colspan="2" |[[File:Caixa_Militar.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_military_drummer-8a53babee.jpg}}
The Military Drummer is a light special military unit released during the 2015 Easter Event. This unit has no attack and defense bonuses but it possesses the special morale and rally skills.
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
|-  
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| style="width: 30%;" | '''Ausgebildet in:'''
| style="width: 30%;"| Age:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Trommler-Schule]]
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] All Ages
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|-
| style="width: 30%;" | '''Rekrutierungskosten:'''
| style="width: 30%;"| Type:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 150 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 150 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png|link=]] Light Unit
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| style="width: 30%;" | '''Rekrutierungszeit:'''
| style="width: 30%;"| Attack:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 1 T.<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 10
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| style="width: 30%;" | '''Heildauer:'''
| style="width: 30%;"| Defense:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 2 Std. 24 Min. pro Trefferpunkt
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 10
|-  
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten'''
| style="width: 30%;"| Range:
|-
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
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| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/morale-f8bbcbfe9.png}}<br />[[Einheiten-Fähigkeiten#Moral|Moral]]
| style="width: 30%;"| Movement:
| Alle befreundeten Einheiten starten den Kampf mit 1 Punkt Panzerung. Kann nur einmal verliehen werden.
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 14
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| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rally-15b86e931.png}}<br />[[Einheiten-Fähigkeiten#Sammeln|Sammeln]]
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Bonuses'''
| Alle befreundeten Einheiten starten den Kampf mit +6 Angriff und Verteidigung. Kann nur einmal verliehen werden.
|-
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| style="width: 30%;"| Attack:
 
| style="width: 70%;"| ''none''
 
|-
{| style="margin: auto;"
| style="width: 30%;"| Defense:
|-  
| style="width: 70%;"| ''none''
! style="text-align: center; font-weight: bold;" | Zeitalter
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! style="text-align: center; font-weight: bold;" | Art
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
| style="text-align: center;" colspan="2" | [[File:Morale.png|link=]] Morale
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
[[File:Rally.png|link=]] Rally +6%
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Other Info'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
| style="width: 30%;"| Battle Points:
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| style="width: 70%;"| [[File:Icon_rank.png|link=]] 200
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_military_drummer-6c380e083.jpg}}<br />Ohne Zeitalter
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| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Leichte Einheit
| style="width: 30%;"| Requirements:
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 200
| style="width: 70%;"| [[File:Military_small.png|link=]] [[Drummer School]]
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 10
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| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 10
| style="width: 30%;"| Training Costs:
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1
| style="width: 70%;"| 150 [[File:Icon_money.png|link=]] 150 [[File:Icon_supplies.png|link=]]
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 14
|-
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | Keine
| style="width: 30%;"| Training Time:
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | Keine
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 hours
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| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 144 mins/hit point
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Aktuelle Version vom 29. März 2023, 12:52 Uhr

armyuniticons_90x90_military_drummer-8a53babee.jpg
Eigenschaften
Ausgebildet in:
military-f78f239f6.png
Trommler-Schule
Rekrutierungskosten:
icon_construction_reduction-df2ba2025.png
150
money-ecd40aa19.png
, 150
supplies-660dd9d0f.png
Rekrutierungszeit:
time-acd387ad4.png
1 T.
military_boost-e235e8b99.png
Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
Heildauer:
time-acd387ad4.png
2 Std. 24 Min. pro Trefferpunkt
Fähigkeiten
morale-f8bbcbfe9.png

Moral
Alle befreundeten Einheiten starten den Kampf mit 1 Punkt Panzerung. Kann nur einmal verliehen werden.
rally-15b86e931.png

Sammeln
Alle befreundeten Einheiten starten den Kampf mit +6 Angriff und Verteidigung. Kann nur einmal verliehen werden.


Zeitalter Art
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_military_drummer-6c380e083.jpg

Ohne Zeitalter
light_melee-164093475.png
Leichte Einheit
200 10 10 1 14 Keine Keine