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{| style="width: 85%; margin: auto;"
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| style="color: black; background-color: #ce654a; text-align: center;" colspan="2" | '''Angriffshubschrauber'''
{|  
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| style="text-align: center;" colspan="2" |[[File:Helicoptero.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_attack_helicopter-ef1e81a9b.jpg}}
Der Angriffshubschrauber ist die schnelle Einheit der Gegenwart. Es ist eine fliegende Einheit, die nicht von Artillerie getroffen werden kann und das Gelände ignoriert.
|-  
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
| style="color: black; background-color: #ce654a; text-align: center;" colspan="2" | '''Eigenschaften'''
|-  
|-
| style="width: 30%;" | '''Ausgebildet in:'''
| style="width: 30%;"| Zeitalter:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Angriffshubschrauber-Basis]]
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Gegenwart
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| style="width: 30%;" | '''Rekrutierungskosten:'''
| style="width: 30%;"| Typ:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 1.000 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 4.000 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
| style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png|link=]] Schnelle Einheit
|-  
|-
| style="width: 30%;" | '''Rekrutierungszeit:'''
| style="width: 30%;"| Angriff:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4 Std.<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 120
|-  
|-
| style="width: 30%;" | '''Heildauer:'''
| style="width: 30%;"| Verteidigung:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24 Min. pro Trefferpunkt
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 100
|-  
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten'''
| style="width: 30%;"| Reichweite:
|-
| style="width: 70%;"| [[File:Icon_range.png|link=]] 10
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| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}<br />[[Einheiten-Fähigkeiten#Fliegend|Fliegend]]
| style="width: 30%;"| Bewegung:
| Kann nicht von Artillerie angegriffen werden. Ignoriert Gelände beim Bewegen.
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 28
|}
|-
 
| style="color: black; background-color: #ce654a; text-align: center;" colspan="2" | '''Boni'''
 
|-
{| style="margin: auto;"
| style="width: 30%;"| Angriff:
|-
| style="width: 70%;"| +40 gegen [[File:Icon_reward_military_unit_light_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | Zeitalter
|-
! style="text-align: center; font-weight: bold;" | Art
| style="width: 30%;"| Verteidigung:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="width: 70%;"| +40 gegen [[File:Icon_reward_military_unit_light_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
| style="color: black; background-color: #ce654a; text-align: center;" colspan="2" | '''Fähigkeiten'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
| colspan="2" | [[File:Flying.png|link=Fliegend]] '''Fliegend:''' Kann nicht von Artillerie angegriffen werden und ignoriert Gelände beim Bewegen.
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
| style="color: black; background-color: #ce654a; text-align: center;" colspan="2" | '''Weitere Informationen'''
|-  
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_attack_helicopter-3e1b651d0.jpg}}<br />Gegenwart
| style="width: 30%;"| Kampfpunkte:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} Schnelle Einheit
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 5720
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 5.720
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 120
| style="width: 30%;"| Voraussetzungen:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 100
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] Luftunterstüzung
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 10
[[File:Military_small.png|link=]] Angriffshubschrauber-Basis
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 28
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +40
| style="width: 30%;"| Rekrutierungskosten:
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +40
| style="width: 70%;"| 1000 [[File:Icon_money.png|link=]] 4000 [[File:Icon_supplies.png|link=]]
|-
| style="width: 30%;"| Rekrutierungszeit:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4:00:00 hour
|-
| style="width: 30%;"| Heilungszeit pro Punkt:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24min
|}
|}

Aktuelle Version vom 29. März 2023, 12:52 Uhr

armyuniticons_90x90_attack_helicopter-ef1e81a9b.jpg
Eigenschaften
Ausgebildet in:
military-f78f239f6.png
Angriffshubschrauber-Basis
Rekrutierungskosten:
icon_construction_reduction-df2ba2025.png
1.000
money-ecd40aa19.png
, 4.000
supplies-660dd9d0f.png
Rekrutierungszeit:
time-acd387ad4.png
4 Std.
military_boost-e235e8b99.png
Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
Heildauer:
time-acd387ad4.png
24 Min. pro Trefferpunkt
Fähigkeiten
flying-f5e95997f.png

Fliegend
Kann nicht von Artillerie angegriffen werden. Ignoriert Gelände beim Bewegen.


Zeitalter Art
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_attack_helicopter-3e1b651d0.jpg

Gegenwart
fast-1c8a69511.png
Schnelle Einheit
5.720 120 100 10 28
light_melee-164093475.png
+40
light_melee-164093475.png
+40