Reiter der Eingeborenen: Unterschied zwischen den Versionen
Zur Navigation springen
Erik (Diskussion | Beiträge) Keine Bearbeitungszusammenfassung |
Keine Bearbeitungszusammenfassung |
||
Zeile 1: | Zeile 1: | ||
<!-- This page is automatically generated. Manual edits will be overwritten! --> | |||
{| | |||
|- | |- | ||
| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_mounted_brave.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Ausgebildet in::''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military.png}} Kann nicht rekrutiert werden | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Rekrutierungskosten:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} Keine Kosten | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Rekrutierungszeit:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | Kann nicht rekrutiert werden | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Heildauer:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | Kann nicht geheilt werden | ||
|- | |- | ||
| style=" | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten''' | ||
|- | |- | ||
|- | |- | ||
| style=" | | style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Einheiten-Fähigkeiten|Letztes Aufgebot]] | ||
| Erhält einen Angriffs- und Verteidigungsbonus für jede Einheit mit Letztes Aufgebot, die in diesem Kampf gefallen ist. | |||
| | |} | ||
{| style="margin: auto;" | |||
| | |||
| style=" | |||
|- | |- | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Zeitalter | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Art | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |- | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_mounted_brave.jpg}}<br />Industriezeitalter | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png}} Fernkampf-Einheit | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 680 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 16 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 14 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 4 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 22 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +8<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rocks.png}} +6 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +8 | |||
|} | |} | ||
<!-- SMW code --> | |||
<span style="display:none"> | |||
[[Category:Industriezeitalter Einheiten]] | |||
[[Age::Industriezeitalter]] | |||
[[Type::Fernkampf-Einheit]] | |||
[[TypeImage::https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png]] | |||
[[Attack::16]] | |||
[[Defense::14]] | |||
[[Range::4]] | |||
[[Movement::22]] | |||
[[AgeBackgroundColor::561918]] | |||
[[AgeBorderColor::ffafaf]] | |||
[[AgeFontColor::ffafaf]] | |||
[[Points::680]] | |||
[[Name::Reiter der Eingeborenen]] | |||
[[ExternalImage::https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_mounted_brave.jpg]] | |||
[[SkillIcon1::https://foede.innogamescdn.com/assets/shared/icons/last_stand.png]] | |||
[[SkillName1::Letztes Aufgebot]] | |||
[[AttackBonusImage1::https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[AttackBonusValue1::+8]] | |||
[[AttackBonusImage2::https://foede.innogamescdn.com/assets/shared/icons/rocks.png]] | |||
[[AttackBonusValue2::+6]] | |||
[[DefenseBonusImage1::https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[DefenseBonusValue1::+8]] | |||
</span> |
Version vom 21. Februar 2019, 08:16 Uhr
Eigenschaften | |
Ausgebildet in:: | Kann nicht rekrutiert werden |
Rekrutierungskosten: | Keine Kosten |
Rekrutierungszeit: | Kann nicht rekrutiert werden |
Heildauer: | Kann nicht geheilt werden |
Fähigkeiten | |
Letztes Aufgebot |
Erhält einen Angriffs- und Verteidigungsbonus für jede Einheit mit Letztes Aufgebot, die in diesem Kampf gefallen ist. |
Zeitalter | Art | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Industriezeitalter |
Fernkampf-Einheit | 680 | 16 | 14 | 4 | 22 | +8 +6 |
+8 |