Manta: Unterschied zwischen den Versionen

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{| style="width: 85%; margin: auto;"
<!-- This page is automatically generated. Manual edits will be overwritten! -->
| style="color: white; background-color: #225a4b; text-align: center;" colspan="2" | '''Manta'''
{|  
|-
|-  
| style="text-align: center;" colspan="2" |[[File:Manta.png|90px|link=]]<br />Manta ist die leichte Einheit der ozeanischen Zukunft. Sie hat eine neue Fähigkeit: [[Gift]].
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_manta-78e112906.jpg}}
|-
|-  
| style="color: white; background-color: #225a4b; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
|-
|-  
| style="width: 30%;"| Zeitalter:
| style="width: 30%;" | '''Ausgebildet in:'''
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Ozeanische Zukunft
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Manta Bay]]
|-
|-  
| style="width: 30%;"| Typ:
| style="width: 30%;" | '''Rekrutierungskosten:'''
| style="width: 70%;"| [[File:Icon_reward_military_unit_long_range.png|link=]] Leichte Einheit
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 3.000 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 4.500 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
|-
|-  
| style="width: 30%;"| Angriff:
| style="width: 30%;" | '''Rekrutierungszeit:'''
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 190
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4 Std.<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
|-
|-  
| style="width: 30%;"| Verteidigung:
| style="width: 30%;" | '''Heildauer:'''
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 170
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24 Min. pro Trefferpunkt
|-
|-  
| style="width: 30%;"| Reichweite:
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten'''
| style="width: 70%;"| [[File:Icon_range.png|link=]] 9
|-
|-
|-  
| style="width: 30%;"| Movement:
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/poison-79016f57f.png}}<br />[[Einheiten-Fähigkeiten#Gift|Gift]]
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 24
| Chance von 50, dass angegriffene Einheit vergiftet wird. Vergiftete Einheiten verlieren 1 LP pro Zug.
|-
|-  
| style="color: white; background-color: #225a4b; text-align: center;" colspan="2" | '''Bonuses'''
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}}<br />[[Einheiten-Fähigkeiten#Kontakt!|Kontakt!]]
|-
| Vergeltungsschlag gegen alle Angriffe in Reichweite.
| style="width: 30%;"| Angriff:
|}
| style="width: 70%;"| +140 against [[File:Icon_reward_military_unit_fast.png|link=]]<br />+150 gegen [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]<br />+70 [[File:Hills.png|link=]]
 
|-
 
| style="width: 30%;"| Verteidigung:
{| style="margin: auto;"
| style="width: 70%;"| +140 against [[File:Icon_reward_military_unit_fast.png|link=]]<br />+150 gegen [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]<br />+50 [[File:Forest.png|link=]]<br />+40 [[File:Rubble.png|link=]]
|-  
|-
! style="text-align: center; font-weight: bold;" | Zeitalter
| style="color: white; background-color: #225a4b; text-align: center;" colspan="2" | '''Fähigkeiten'''
! style="text-align: center; font-weight: bold;" | Art
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center;" colspan="2" | [[File:Poison.png|24px|link=Poison]] [[Gift]]<br />[[File:Contact.png|link=Contact!]] [[Contact!]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
| style="color: white; background-color: #225a4b; text-align: center;" colspan="2" | '''Andere Informationen'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
| style="width: 30%;"| Kampf-Punkte:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 7360
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-
|-  
| style="width: 30%;"| Vorraussetzungen:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_manta-46b0f3e2f.jpg}}<br />Ozeanische Zukunft
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] Roboter-Gliedmaßen<br />[[File:Military_small.png|link=]] Manta Bay
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Leichte Einheit
|-
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 7.360
| style="width: 30%;"| Rekrutierungskosten:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 190
| style="width: 70%;"| 3000 [[File:Icon_money.png|link=]] 4500 [[File:Icon_supplies.png|link=]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 170
|-
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 9
| style="width: 30%;"| Rekrutierungszeit:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 24
| style="width: 70%;"| [[File:Icon_time.png|link=]] 04:00:00 Stunden
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +150<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +140<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/hills-71e02fb9e.png}} +70
|-
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +150<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +140<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/forest-cfdc5b68b.png}} +50<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rubble-b5b30c608.png}} +40
| style="width: 30%;"| Heilungszeit pro Punkt:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 Minuten/Lebenspunkt
|}
|}

Aktuelle Version vom 25. Oktober 2023, 10:55 Uhr

armyuniticons_90x90_manta-78e112906.jpg
Eigenschaften
Ausgebildet in:
military-f78f239f6.png
Manta Bay
Rekrutierungskosten:
icon_construction_reduction-df2ba2025.png
3.000
money-ecd40aa19.png
, 4.500
supplies-660dd9d0f.png
Rekrutierungszeit:
time-acd387ad4.png
4 Std.
military_boost-e235e8b99.png
Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
Heildauer:
time-acd387ad4.png
24 Min. pro Trefferpunkt
Fähigkeiten
poison-79016f57f.png

Gift
Chance von 50, dass angegriffene Einheit vergiftet wird. Vergiftete Einheiten verlieren 1 LP pro Zug.
contact-0a7c78989.png

Kontakt!
Vergeltungsschlag gegen alle Angriffe in Reichweite.


Zeitalter Art
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_manta-46b0f3e2f.jpg

Ozeanische Zukunft
light_melee-164093475.png
Leichte Einheit
7.360 190 170 9 24
heavy_melee-a77a87477.png
+150
fast-1c8a69511.png
+140
hills-71e02fb9e.png
+70
heavy_melee-a77a87477.png
+150
fast-1c8a69511.png
+140
forest-cfdc5b68b.png
+50
rubble-b5b30c608.png
+40