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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
|-
|-  
| style="width: 30%;" | '''Ausgebildet in:'''
| style="width: 30%;" | '''Ausgebildet in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military.png}} [[Schützen-Schießstand]]
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military.png}} [[Schützen-Schießstand]]
|-
|-  
| style="width: 30%;" | '''Rekrutierungskosten:'''
| style="width: 30%;" | '''Rekrutierungskosten:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 500 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/money.png}}, 500 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 500 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/money.png}}, 500 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Rekrutierungszeit:'''
| style="width: 30%;" | '''Rekrutierungszeit:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 4 Std<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military_boost.png}} Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 4 Std<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military_boost.png}} Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
|-
|-  
| style="width: 30%;" | '''Heildauer:'''
| style="width: 30%;" | '''Heildauer:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 24 Min pro Trefferpunkt
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 24 Min pro Trefferpunkt
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten'''
|-
|-  
| style="text-align: center;" colspan="2" | Keine Fähigkeiten
| style="text-align: center;" colspan="2" | Keine Fähigkeiten
|}
|}




<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Industriezeitalter Einheiten]]
[[Age::Industriezeitalter]]
[[UnitType::Fernkampf-Einheit]]
[[TypeImage::https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[Attack::38]]
[[Defense::25]]
[[Range::8]]
[[Movement::12]]
[[AgeBackgroundColor::561918]]
[[AgeBorderColor::ffafaf]]
[[AgeFontColor::ffafaf]]
[[Points::1380]]
[[Name::Schütze]]
[[ExternalImage::https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg]]
[[AttackBonusImage1::https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue1::+15]]
[[AttackBonusImage2::https://foede.innogamescdn.com/assets/shared/icons/rocks.png]]
[[AttackBonusValue2::+9]]
[[DefenseBonusImage1::https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue1::+15]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Zeitalter
! style="text-align: center; font-weight: bold;" | Zeitalter
! style="text-align: center; font-weight: bold;" | Art
! style="text-align: center; font-weight: bold;" | Art
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rifleman.jpg}}<br />Industriezeitalter
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rifleman.jpg}}<br />Industriezeitalter
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png}} Fernkampf-Einheit
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png}} Fernkampf-Einheit

Version vom 12. Januar 2021, 10:03 Uhr

armyuniticons_90x90_rifleman.jpg
Eigenschaften
Ausgebildet in:
military.png
Schützen-Schießstand
Rekrutierungskosten:
icon_construction_reduction.png
500
money.png
, 500
supplies.png
Rekrutierungszeit:
time.png
4 Std
military_boost.png
Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
Heildauer:
time.png
24 Min pro Trefferpunkt
Fähigkeiten
Keine Fähigkeiten


Zeitalter Art
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_rifleman.jpg

Industriezeitalter
short_ranged.png
Fernkampf-Einheit
1.380 38 25 8 12
heavy_melee.png
+15
rocks.png
+9
heavy_melee.png
+15