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| style="text-align: center;" colspan="2" |[[File:FishingHut.png]]
| style="text-align: center;" colspan="2" |[[File:FishingHut.png]]


- Coins are doubled and also produces goods when motivated; can be plundered when not motivated  <br>
- Produziert bei Motivation Güter (Münzen werden nicht verdoppelt) <br>
- Renovation Kit needed to upgrade building<br>
- Renovierungs-Kit nötig, um upzugraden<br>
- Happiness/Great Building boosts influence coin output
- Produktionsboni beeinflussen nur die Münz-Produktion


|-
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
|-
|-
| style="width: 30%;"| '''Type:'''
| style="width: 30%;"| '''Typ:'''
| style="width: 70%;"| Residential Building
| style="width: 70%;"| Spezielles Event-Gebäude
|-
|-
| style="width: 30%;"| '''Size:'''
| style="width: 30%;"| '''Größe:'''
| style="width: 70%;"| [[File:Icon_size.png|link=]] 4x4
| style="width: 70%;"| [[File:Icon_size.png|link=]] 4x4
|-
|-
| style="width: 30%;"| '''Obtainable From:'''
| style="width: 30%;"| '''Erhältlich durch:'''
| style="width: 70%;"| Summer Event 2016
| style="width: 70%;"| Sommer Event 2016
|}
|}


{| style="width: 85%; margin: auto;"
{| style="width: 85%; margin: auto;"


! Age
! Zeitalter
! [[File:icon_population.png]]
! [[File:icon_population.png]]
! [[File:icon_coins.png]] <br> (per day)
! [[File:icon_coins.png]] <br> (pro Tag)
! [[File:Small_goods.png]] <br> (if motivated)
! [[File:Small_goods.png]] <br> (falls motiviert)
! [[File:Ranking Points.png|25px]]
! [[File:Ranking Points.png|25px]]
|-
|-


| style="color:white; background-color:#b78d13;" | Bronze Age
| style="color:white; background-color:#b78d13;" | Bronzezeit
| 32
| 32
| 320
| 320
Zeile 34: Zeile 34:
| 80
| 80
|-
|-
| style="color:white; background-color:#984420;" | Iron Age
| style="color:white; background-color:#984420;" | Eisenzeit
| 70
| 70
| 770
| 770
Zeile 40: Zeile 40:
| 128
| 128
|-
|-
| style="color:white; background-color:#4e8144;" | Early Middle Age
| style="color:white; background-color:#4e8144;" | Frühes Mittelalter
| 107
| 107
| 1,240
| 1.240
| 5
| 5
| 320
| 320
|-
|-
| style="color:white; background-color:#2f8e8e;" | High Middle Age
| style="color:white; background-color:#2f8e8e;" | Hochmittelalter
| 150
| 150
| 1,740
| 1.740
| 5
| 5
| 640
| 640
|-
|-
| style="color:white; background-color:#7f4285;" | Late Middle Age
| style="color:white; background-color:#7f4285;" | Spätes Mittelalter
| 197
| 197
| 2,290
| 2.290
| 5
| 5
| 960
| 960
|-
|-
| style="color:white; background-color:#ce6404;" | Colonial
| style="color:white; background-color:#ce6404;" | Kolonialzeit
| 248
| 248
| 3,490
| 3.490
| 5
| 5
| 1,600
| 1.600
|-
|-
| ! style="color:white; background-color:#a72926;" | Industrial Age
| ! style="color:white; background-color:#a72926;" | Industrial Age
| 304
| 304
| 4,070
| 4.070
| 5
| 5
| 3,200
| 3.200
|-
|-
| style="color:white; background-color:#b6895b;" | Progressive Era
| style="color:white; background-color:#b6895b;" | Jahrhundertwende
| 362
| 362
| 4,940
| 4,940
Zeile 76: Zeile 76:
| 4,800
| 4,800
|-
|-
| style="color:white; background-color:#465d88;" | Modern Era
| style="color:white; background-color:#465d88;" | Die Moderne
| 425
| 425
| 6,020
| 6,020
Zeile 82: Zeile 82:
| 8,000
| 8,000
|-
|-
| style="color:white; background-color:#8d9292;" | Postmodern Era
| style="color:white; background-color:#8d9292;" | Die Postmoderne
| 490
| 490
|7,570
|7,570
Zeile 88: Zeile 88:
| 12,800
| 12,800
|-
|-
| style="color:white; background-color:#ce654a;" | Contemporary Era
| style="color:white; background-color:#ce654a;" | Gegenwart
| 558
| 558
| 9,860
| 9,860
Zeile 94: Zeile 94:
| 19,200
| 19,200
|-  
|-  
| style="color:white; background-color:#22272c;" | Tomorrow
| style="color:white; background-color:#22272c;" | Morgen
| 629
| 629
| 11,420
| 11,420
Zeile 100: Zeile 100:
| 32,000
| 32,000
|-
|-
| style="color:white; background-color:#8dc73f;" | The Future
| style="color:white; background-color:#8dc73f;" | Zukunft
| 703
| 703
| 13,820
| 13,820
Zeile 106: Zeile 106:
| 51,200
| 51,200
|-
|-
| style="color:black; background-color:#e9f7f7;" | Arctic Future
| style="color:black; background-color:#e9f7f7;" | Arktische Zukunft
| 780
| 780
| 15,710
| 15,710

Version vom 5. Oktober 2016, 11:42 Uhr

FishingHut.png

- Produziert bei Motivation Güter (Münzen werden nicht verdoppelt)
- Renovierungs-Kit nötig, um upzugraden
- Produktionsboni beeinflussen nur die Münz-Produktion

Eigenschaften
Typ: Spezielles Event-Gebäude
Größe: Icon size.png 4x4
Erhältlich durch: Sommer Event 2016
Zeitalter Icon population.png Icon coins.png
(pro Tag)
Small goods.png
(falls motiviert)
Ranking Points.png
Bronzezeit 32 320 5 80
Eisenzeit 70 770 5 128
Frühes Mittelalter 107 1.240 5 320
Hochmittelalter 150 1.740 5 640
Spätes Mittelalter 197 2.290 5 960
Kolonialzeit 248 3.490 5 1.600
Industrial Age 304 4.070 5 3.200
Jahrhundertwende 362 4,940 5 4,800
Die Moderne 425 6,020 5 8,000
Die Postmoderne 490 7,570 5 12,800
Gegenwart 558 9,860 5 19,200
Morgen 629 11,420 5 32,000
Zukunft 703 13,820 5 51,200
Arktische Zukunft 780 15,710 5 76,800



Small goods.png *Produces one of each good from the building's era (not unrefined and for your own use)