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{| style="width: 85%; margin: auto;" | {| style="width: 85%; margin: auto;" | ||
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Schütze''' | ||
|- | |- | ||
| style="text-align: center;" colspan="2" |[[File:Atirador.jpg|link=]] | | style="text-align: center;" colspan="2" |[[File:Atirador.jpg|link=]] | ||
Schützen sind die Fernkampf-Einheiten des industrial Age. | |||
|- | |- | ||
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Eigenschaften''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Zeitalter: | ||
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] | | style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Industriezeitalter | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Typ: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] | | style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] Fernkampf-Einheit | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Angriff: | ||
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 38 | | style="width: 70%;"| [[File:Icon_attack.png|link=]] 38 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Verteidigung: | ||
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 25 | | style="width: 70%;"| [[File:Icon_defense.png|link=]] 25 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Reichweite: | ||
| style="width: 70%;"| [[File:Icon_range.png|link=]] 8 | | style="width: 70%;"| [[File:Icon_range.png|link=]] 8 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Bewegung: | ||
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 12 | | style="width: 70%;"| [[File:Icon_movement.png|link=]] 12 | ||
|- | |- | ||
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Boni''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Angriff: | ||
| style="width: 70%;"| +15 | | style="width: 70%;"| +15 gegen [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] | ||
+9 | +9 auf [[File:Rocks.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Verteidigung: | ||
| style="width: 70%;"| +15 | | style="width: 70%;"| +15 gegen [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] | ||
|- | |- | ||
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Fähigkeiten''' | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | '' | | style="text-align: center;" colspan="2" | ''-'' | ||
|- | |- | ||
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Weitere Informationen''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Kampfpunkte: | ||
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 1380 | | style="width: 70%;"| [[File:Icon_rank.png|link=]] 1380 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Voraussetzungen: | ||
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] | | style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] Gewehre | ||
[[File:Military_small.png|link=]] | [[File:Military_small.png|link=]] Schützen-Schießstand | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Rekrutierungskosten: | ||
| style="width: 70%;"| 500 [[File:Icon_money.png|link=]] 500 [[File:Icon_supplies.png|link=]] | | style="width: 70%;"| 500 [[File:Icon_money.png|link=]] 500 [[File:Icon_supplies.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Rekrutierungszeit: | ||
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4 | | style="width: 70%;"| [[File:Icon_time.png|link=]] 4 Stunden | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Heilungszeit pro Punkt: | ||
| style="width: 70%;"| [[File:Icon_time.png|link=]] | | style="width: 70%;"| [[File:Icon_time.png|link=]] 24min | ||
|} | |} |
Version vom 21. August 2016, 09:52 Uhr
Schütze | |
Schützen sind die Fernkampf-Einheiten des industrial Age. | |
Eigenschaften | |
Zeitalter: | Industriezeitalter |
Typ: | Fernkampf-Einheit |
Angriff: | 38 |
Verteidigung: | 25 |
Reichweite: | 8 |
Bewegung: | 12 |
Boni | |
Angriff: | +15 gegen
+9 auf |
Verteidigung: | +15 gegen |
Fähigkeiten | |
- | |
Weitere Informationen | |
Kampfpunkte: | 1380 |
Voraussetzungen: | Gewehre
Schützen-Schießstand |
Rekrutierungskosten: | 500 500 |
Rekrutierungszeit: | 4 Stunden |
Heilungszeit pro Punkt: | 24min |