Reiter: Unterschied zwischen den Versionen
Zur Navigation springen
Keine Bearbeitungszusammenfassung |
Kiwi (Diskussion | Beiträge) Keine Bearbeitungszusammenfassung |
||
Zeile 5: | Zeile 5: | ||
The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns. | The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns. | ||
|- | |- | ||
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Eigenschaften''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Zeitalter: | ||
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] | | style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Bronzezeit | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Typ: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png|link=]] | | style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png|link=]] Schnelle Einheit | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Angriff: | ||
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 8 | | style="width: 70%;"| [[File:Icon_attack.png|link=]] 8 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Verteidigung: | ||
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 5 | | style="width: 70%;"| [[File:Icon_defense.png|link=]] 5 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Reichweite: | ||
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1 | | style="width: 70%;"| [[File:Icon_range.png|link=]] 1 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Bewegung: | ||
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 22 | | style="width: 70%;"| [[File:Icon_movement.png|link=]] 22 | ||
|- | |- | ||
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Boni''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Angriff: | ||
| style="width: 70%;"| +3 | | style="width: 70%;"| +3 gegen [[File:Icon_reward_military_unit_short_range.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Verteidigung: | ||
| style="width: 70%;"| +3 | | style="width: 70%;"| +3 gegen [[File:Icon_reward_military_unit_short_range.png|link=]] | ||
|- | |- | ||
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Fähigkeiten''' | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | '' | | style="text-align: center;" colspan="2" | ''-'' | ||
|- | |- | ||
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | ''' | | style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Weitere Informationen''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Kampfpunkte: | ||
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 80 | | style="width: 70%;"| [[File:Icon_rank.png|link=]] 80 | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Voraussetzungen: | ||
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] Horseback Riding | | style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] Horseback Riding | ||
[[File:Military_small.png|link=]] Horseman Stable | [[File:Military_small.png|link=]] Horseman Stable | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Rekrutierungskosten: | ||
| style="width: 70%;"| 24 [[File:Icon_money.png|link=]] 100 [[File:Icon_supplies.png|link=]] | | style="width: 70%;"| 24 [[File:Icon_money.png|link=]] 100 [[File:Icon_supplies.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Rekrutierungszeit: | ||
| style="width: 70%;"| [[File:Icon_time.png|link=]] 1:00:00 hour | | style="width: 70%;"| [[File:Icon_time.png|link=]] 1:00:00 hour | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;"| Heilungszeit pro Punkt: | ||
| style="width: 70%;"| [[File:Icon_time.png|link=]] | | style="width: 70%;"| [[File:Icon_time.png|link=]] 6min | ||
|} | |} |
Version vom 18. August 2016, 12:02 Uhr
Horseman | |
The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns. | |
Eigenschaften | |
Zeitalter: | Bronzezeit |
Typ: | Schnelle Einheit |
Angriff: | 8 |
Verteidigung: | 5 |
Reichweite: | 1 |
Bewegung: | 22 |
Boni | |
Angriff: | +3 gegen |
Verteidigung: | +3 gegen |
Fähigkeiten | |
- | |
Weitere Informationen | |
Kampfpunkte: | 80 |
Voraussetzungen: | Horseback Riding
Horseman Stable |
Rekrutierungskosten: | 24 100 |
Rekrutierungszeit: | 1:00:00 hour |
Heilungszeit pro Punkt: | 6min |