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{| style="width: 85%; margin: auto;"
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Clubman'''
|-
| style="text-align: center;" colspan="2" |[[File:Clubista.jpg|link=]]
The Clubman is a non-playable light unit that show up early in the game, used by the first province encountered. In a battle it looks like a berserker.
The Clubman is a non-playable light unit that show up early in the game, used by the first province encountered. In a battle it looks like a berserker.
 
|-
TABLE HERE
| style="color: black; background-color: orange; text-align: center;" colspan="2" | ''Properties''
|-
| style="width: 30%;"| Age:
| style="width: 70%;"| Bronze Age
|-
| style="width: 30%;"| Type:
| style="width: 70%;"| type here
|-
| style="width: 30%;"| Attack:
| style="width: 70%;"| here
|-
| style="width: 30%;"| Defense:
| style="width: 70%;"| here
|-
| style="width: 30%;"| Range:
| style="width: 70%;"| here
|-
| style="width: 30%;"| Movement:
| style="width: 70%;"| here
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | ''Bonuses''
|-
| style="width: 30%;"| Attack:
| style="width: 70%;"| here
|-
| style="width: 30%;"| Defense:
| style="width: 70%;"| here
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | ''Skills''
|-
| style="text-align: center;" colspan="2" | special hability here
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | ''Other Info''
|-
| style="width: 30%;"| Requirements:
| style="width: 70%;"| here
|-
| style="width: 30%;"| Training Costs:
| style="width: 70%;"| here
|-
| style="width: 30%;"| Training Time:
| style="width: 70%;"| here
|-
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| here
|}

Version vom 2. Juli 2016, 16:51 Uhr

Clubman
Clubista.jpg

The Clubman is a non-playable light unit that show up early in the game, used by the first province encountered. In a battle it looks like a berserker.

Properties
Age: Bronze Age
Type: type here
Attack: here
Defense: here
Range: here
Movement: here
Bonuses
Attack: here
Defense: here
Skills
special hability here
Other Info
Requirements: here
Training Costs: here
Training Time: here
Healing Time: here