Manta: Unterschied zwischen den Versionen

Aus Forge of Empires - Wiki DE
Zur Navigation springen
Keine Bearbeitungszusammenfassung
Keine Bearbeitungszusammenfassung
Zeile 1: Zeile 1:
<!-- This page is automatically generated. Manual edits will be overwritten! -->
<!-- This page is automatically generated. Manual edits will be overwritten! -->
{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_manta.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_manta.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
|-
|-  
| style="width: 30%;" | '''Ausgebildet in:'''
| style="width: 30%;" | '''Ausgebildet in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military.png}} [[Manta Bay]]
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military.png}} [[Manta Bay]]
|-
|-  
| style="width: 30%;" | '''Rekrutierungskosten:'''
| style="width: 30%;" | '''Rekrutierungskosten:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 3.000 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/money.png}}, 4.500 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 3.000 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/money.png}}, 4.500 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Rekrutierungszeit:'''
| style="width: 30%;" | '''Rekrutierungszeit:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 4 Std<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military_boost.png}} Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 4 Std<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military_boost.png}} Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
|-
|-  
| style="width: 30%;" | '''Heildauer:'''
| style="width: 30%;" | '''Heildauer:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 24 Min pro Trefferpunkt
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 24 Min pro Trefferpunkt
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/poison.png}}<br />[[Einheiten-Fähigkeiten#Gift|Gift]]
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/poison.png}}<br />[[Einheiten-Fähigkeiten#Gift|Gift]]
| Chance von 50, dass angegriffene Einheit vergiftet wird. Vergiftete Einheiten verlieren 1 LP pro Zug.
| Chance von 50, dass angegriffene Einheit vergiftet wird. Vergiftete Einheiten verlieren 1 LP pro Zug.
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/contact.png}}<br />[[Einheiten-Fähigkeiten#Kontakt!|Kontakt!]]
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/contact.png}}<br />[[Einheiten-Fähigkeiten#Kontakt!|Kontakt!]]
| Vergeltungsschlag gegen alle Angriffe.
| Vergeltungsschlag gegen alle Angriffe.
Zeile 29: Zeile 29:




<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Ozeanische Zukunft Einheiten]]
[[Age::Ozeanische Zukunft]]
[[UnitType::Leichte Einheit]]
[[TypeImage::https://foede.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[Attack::190]]
[[Defense::170]]
[[Range::9]]
[[Movement::24]]
[[AgeBackgroundColor::19483c]]
[[AgeBorderColor::3fffe1]]
[[AgeFontColor::cbfff3]]
[[Points::7360]]
[[Name::Manta]]
[[ExternalImage::https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_manta.jpg]]
[[SkillIcon1::https://foede.innogamescdn.com/assets/shared/icons/poison.png]]
[[SkillName1::Gift]]
[[SkillIcon2::https://foede.innogamescdn.com/assets/shared/icons/contact.png]]
[[SkillName2::Kontakt!]]
[[AttackBonusImage1::https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue1::+150]]
[[AttackBonusImage2::https://foede.innogamescdn.com/assets/shared/icons/fast.png]]
[[AttackBonusValue2::+140]]
[[AttackBonusImage3::https://foede.innogamescdn.com/assets/shared/icons/hills.png]]
[[AttackBonusValue3::+70]]
[[DefenseBonusImage1::https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue1::+150]]
[[DefenseBonusImage2::https://foede.innogamescdn.com/assets/shared/icons/fast.png]]
[[DefenseBonusValue2::+140]]
[[DefenseBonusImage3::https://foede.innogamescdn.com/assets/shared/icons/forest.png]]
[[DefenseBonusValue3::+50]]
[[DefenseBonusImage4::https://foede.innogamescdn.com/assets/shared/icons/rubble.png]]
[[DefenseBonusValue4::+40]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Zeitalter
! style="text-align: center; font-weight: bold;" | Zeitalter
! style="text-align: center; font-weight: bold;" | Art
! style="text-align: center; font-weight: bold;" | Art
Zeile 77: Zeile 40:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_manta.jpg}}<br />Ozeanische Zukunft
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_manta.jpg}}<br />Ozeanische Zukunft
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/light_melee.png}} Leichte Einheit
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/light_melee.png}} Leichte Einheit

Version vom 12. Januar 2021, 10:04 Uhr

armyuniticons_90x90_manta.jpg
Eigenschaften
Ausgebildet in:
military.png
Manta Bay
Rekrutierungskosten:
icon_construction_reduction.png
3.000
money.png
, 4.500
supplies.png
Rekrutierungszeit:
time.png
4 Std
military_boost.png
Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
Heildauer:
time.png
24 Min pro Trefferpunkt
Fähigkeiten
poison.png

Gift
Chance von 50, dass angegriffene Einheit vergiftet wird. Vergiftete Einheiten verlieren 1 LP pro Zug.
contact.png

Kontakt!
Vergeltungsschlag gegen alle Angriffe.


Zeitalter Art
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_manta.jpg

Ozeanische Zukunft
light_melee.png
Leichte Einheit
7.360 190 170 9 24
heavy_melee.png
+150
fast.png
+140
hills.png
+70
heavy_melee.png
+150
fast.png
+140
forest.png
+50
rubble.png
+40