Kurzstreckenrakete: Unterschied zwischen den Versionen

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| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/mirv.png}}<br />[[Einheiten-Fähigkeiten|MIRV]]
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/mirv.png}}<br />[[Einheiten-Fähigkeiten#MIRV|MIRV]]
| Trifft zwischen 1 und 3 zusätzliche Einheiten in Reichweite.
| Trifft zwischen 1 und 3 zusätzliche Einheiten in Reichweite.
|-
|-
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/one_shot.png}}<br />[[Einheiten-Fähigkeiten|One-Shot]]
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/one_shot.png}}<br />[[Einheiten-Fähigkeiten#One-Shot|One-Shot]]
| Wird nach eigenem Angriff entfernt. Stirbt, wenn der Kampf verloren geht.
| Wird nach eigenem Angriff entfernt. Stirbt, wenn der Kampf verloren geht.
|}
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{| style="margin: auto;"
|-
! style="text-align: center; font-weight: bold;" | Zeitalter
! style="text-align: center; font-weight: bold;" | Art
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_missile_artillery.jpg}}<br />Gegenwart
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/long_ranged.png}} Artillerie-Einheit
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 6.240
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 50
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 70
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 18
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 16
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +25<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png}} +10
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +25<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png}} +10
|}
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[[DefenseBonusValue2::+10]]
[[DefenseBonusValue2::+10]]
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{| style="margin: auto;"
|-
! style="text-align: center; font-weight: bold;" | Zeitalter
! style="text-align: center; font-weight: bold;" | Art
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_missile_artillery.jpg}}<br />Gegenwart
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/long_ranged.png}} Artillerie-Einheit
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 6.240
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 50
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 70
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 18
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 16
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +25<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png}} +10
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +25<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png}} +10
|}

Version vom 27. März 2019, 13:37 Uhr

armyuniticons_90x90_missile_artillery.jpg
Eigenschaften
Ausgebildet in::
military.png
Raketen-Anlage
Rekrutierungskosten:
icon_construction_reduction.png
5.000
supplies.png
Rekrutierungszeit:
time.png
4 Std
military_boost.png
Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
Heildauer:
time.png
24 Min pro Trefferpunkt
Fähigkeiten
mirv.png

MIRV
Trifft zwischen 1 und 3 zusätzliche Einheiten in Reichweite.
one_shot.png

One-Shot
Wird nach eigenem Angriff entfernt. Stirbt, wenn der Kampf verloren geht.


Gegenwart Artillerie-Einheit https://foede.innogamescdn.com/assets/shared/icons/long_ranged.png 50 70 18 16 c1522e ff8946 ffd6cb 6240 Kurzstreckenrakete https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_missile_artillery.jpg https://foede.innogamescdn.com/assets/shared/icons/mirv.png MIRV https://foede.innogamescdn.com/assets/shared/icons/one_shot.png One-Shot https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png +25 https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png +10 https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png +25 https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png +10

Zeitalter Art
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_missile_artillery.jpg

Gegenwart
long_ranged.png
Artillerie-Einheit
6.240 50 70 18 16
heavy_melee.png
+25
short_ranged.png
+10
heavy_melee.png
+25
short_ranged.png
+10