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| style="color: black; background-color: #8dc73f; text-align: center;" colspan="2" | '''Exoskeleton Soldier'''
{|  
|-
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| style="text-align: center;" colspan="2" |[[File:Exoesqueleto_Energizado.jpg|link=|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_exo_soldier.jpg}}
Exoskeleton Soldier is the light military unit of the Future Era.
|-  
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
| style="color: black; background-color: #8dc73f; text-align: center;" colspan="2" | '''Properties'''
|-  
|-
| style="width: 30%;" | '''Ausgebildet in:'''
| style="width: 30%;"| Age:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military.png}} [[Exoskelett-Fabrik]]
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Future Era
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|-
| style="width: 30%;" | '''Rekrutierungskosten:'''
| style="width: 30%;"| Type:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.800 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/money.png}}, 4.200 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png|link=]] Light Unit
|-  
|-
| style="width: 30%;" | '''Rekrutierungszeit:'''
| style="width: 30%;"| Attack:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 4 Std<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military_boost.png}} Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 120
|-  
|-
| style="width: 30%;" | '''Heildauer:'''
| style="width: 30%;"| Defense:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 24 Min pro Trefferpunkt
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 105
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten'''
| style="width: 30%;"| Range:
|-
| style="width: 70%;"| [[File:Icon_range.png|link=]] 10
|-  
|-
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/blast.png}}<br />[[Einheiten-Fähigkeiten#Blast|Blast]]
| style="width: 30%;"| Movement:
| Erhält einen Angriffsbonus für jedes Feld dichter zum Ziel. Ignoriert Tarnung.
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 20
|-
|-
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/close_quarters.png}}<br />[[Einheiten-Fähigkeiten#Auge in Auge|Auge in Auge]]
| style="color: black; background-color: #8dc73f; text-align: center;" colspan="2" | '''Bonuses'''
| Erhält einen Angriffsbonus, wenn es ein Ziel im Nachbarfeld angreift.
|-
|}
| style="width: 30%;"| Attack:
| style="width: 70%;"| +80 against [[File:Icon reward military unit heavy infantry.png|link=]]
+100 against [[File:Icon_reward_military_unit_fast.png|link=]]


+30 in [[File:Rubble.png|link=]]


+50 in [[File:Housebattle.png|link=]]
{| style="margin: auto;"
|-
|-  
| style="width: 30%;"| Defense:
! style="text-align: center; font-weight: bold;" | Zeitalter
| style="width: 70%;"| +80 against [[File:Icon reward military unit heavy infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | Art
+100 against [[File:Icon_reward_military_unit_fast.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rank.png}}
 
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}
+30 in [[File:Rubble.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}
 
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/range.png}}
+50 in [[File:Housebattle.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/movement.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
| style="color: black; background-color: #8dc73f; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-  
| style="text-align: center;" colspan="2" | [[File:Blast.png|link=]] Blast +6
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_exo_soldier.jpg}}<br />Die Zukunft
[[File:Close_quarters.png|link=]] Close Quarters +80
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/light_melee.png}} Leichte Einheit
|-
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 7.290
| style="color: black; background-color: #8dc73f; text-align: center;" colspan="2" | '''Other Info'''
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 120
|-
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 105
| style="width: 30%;"| Battle Points:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 10
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 7290
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 20
|-
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +80<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/fast.png}} +100<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/house.png}} +50<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rubble.png}} +30
| style="width: 30%;"| Requirements:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +80<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/fast.png}} +100<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/house.png}} +50<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rubble.png}} +30
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] [[Human-Machine Interface]]
[[File:Military_small.png|link=]] [[Exoskeleton Factory]]
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| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 1800 [[File:Icon_money.png|link=]] 4200 [[File:Icon_supplies.png|link=]]
|-
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4:00:00 hours
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| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 mins/hit point
|}
|}

Version vom 12. Januar 2021, 10:04 Uhr

armyuniticons_90x90_exo_soldier.jpg
Eigenschaften
Ausgebildet in:
military.png
Exoskelett-Fabrik
Rekrutierungskosten:
icon_construction_reduction.png
1.800
money.png
, 4.200
supplies.png
Rekrutierungszeit:
time.png
4 Std
military_boost.png
Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
Heildauer:
time.png
24 Min pro Trefferpunkt
Fähigkeiten
blast.png

Blast
Erhält einen Angriffsbonus für jedes Feld dichter zum Ziel. Ignoriert Tarnung.
close_quarters.png

Auge in Auge
Erhält einen Angriffsbonus, wenn es ein Ziel im Nachbarfeld angreift.


Zeitalter Art
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_exo_soldier.jpg

Die Zukunft
light_melee.png
Leichte Einheit
7.290 120 105 10 20
heavy_melee.png
+80
fast.png
+100
house.png
+50
rubble.png
+30
heavy_melee.png
+80
fast.png
+100
house.png
+50
rubble.png
+30