Barbar: Unterschied zwischen den Versionen
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| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_clubman.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Ausgebildet in::''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military.png}} Kann nicht rekrutiert werden | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Rekrutierungskosten:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} Keine Kosten | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Rekrutierungszeit:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | Kann nicht rekrutiert werden | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Heildauer:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 1 Sek pro Trefferpunkt | ||
|- | |- | ||
| style=" | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten''' | ||
|- | |- | ||
| style=" | | style="text-align: center;" colspan="2" | Keine Fähigkeiten | ||
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{| style="margin: auto;" | |||
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|- | |- | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Zeitalter | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Art | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |- | ||
| style=" | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_clubman.jpg}}<br />Bronzezeit | ||
| style=" | | style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/light_melee.png}} Leichte Einheit | ||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 40 | |||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 3 | |||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 3 | |||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 1 | |||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | 14 | |||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/fast.png}} +2 | |||
| style="background-color:#503d09;border-color:#d5b945;color:#ffe783;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/fast.png}} +2 | |||
|} | |} | ||
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<span style="display:none"> | |||
[[Category:Bronzezeit Einheiten]] | |||
[[Age::Bronzezeit]] | |||
[[Type::Leichte Einheit]] | |||
[[TypeImage::https://foede.innogamescdn.com/assets/shared/icons/light_melee.png]] | |||
[[Attack::3]] | |||
[[Defense::3]] | |||
[[Range::1]] | |||
[[Movement::14]] | |||
[[AgeBackgroundColor::503d09]] | |||
[[AgeBorderColor::d5b945]] | |||
[[AgeFontColor::ffe783]] | |||
[[Points::40]] | |||
[[Name::Barbar]] | |||
[[ExternalImage::https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_clubman.jpg]] | |||
[[AttackBonusImage1::https://foede.innogamescdn.com/assets/shared/icons/fast.png]] | |||
[[AttackBonusValue1::+2]] | |||
[[DefenseBonusImage1::https://foede.innogamescdn.com/assets/shared/icons/fast.png]] | |||
[[DefenseBonusValue1::+2]] | |||
</span> |
Version vom 21. Februar 2019, 08:16 Uhr
Eigenschaften | |
Ausgebildet in:: | Kann nicht rekrutiert werden |
Rekrutierungskosten: | Keine Kosten |
Rekrutierungszeit: | Kann nicht rekrutiert werden |
Heildauer: | 1 Sek pro Trefferpunkt |
Fähigkeiten | |
Keine Fähigkeiten |
Zeitalter | Art | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Bronzezeit |
Leichte Einheit | 40 | 3 | 3 | 1 | 14 | +2 | +2 |