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| style="width: 30%;"| Requirements: | | style="width: 30%;"| Requirements: | ||
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] | | style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] Chivalry | ||
[[File:Military_small.png|link=]] | [[File:Military_small.png|link=]] Knight Stable | ||
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| style="width: 30%;"| Training Costs: | | style="width: 30%;"| Training Costs: |
Version vom 10. August 2016, 08:01 Uhr
Knight | |
Knight is the fast unit of High Middle Ages. Knight have a special ability, Chivalry, which gives them a +3 boost in both attack and defense only if it is the only unit with Chivalry. | |
Properties | |
Age: | High Middle Age |
Type: | Fast Unit |
Attack: | 16 |
Defense: | 17 |
Range: | 1 |
Movement: | 24 |
Bonuses | |
Attack: | +6 against |
Defense: | +6 against |
Abilities | |
Chivalry +3 | |
Other Info | |
Battle Points: | 280 |
Requirements: | Chivalry
Knight Stable |
Training Costs: | 80 340 |
Training Time: | 4:00:00 hour |
Healing Time: | 24 mins/hit point |