MG-Team: Unterschied zwischen den Versionen

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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_automatic_rifleman.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_automatic_rifleman.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
|-
|-  
| style="width: 30%;" | '''Ausgebildet in:'''
| style="width: 30%;" | '''Ausgebildet in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military.png}} [[Maschinengewehr-Schießstand]]
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military.png}} [[Maschinengewehr-Schießstand]]
|-
|-  
| style="width: 30%;" | '''Rekrutierungskosten:'''
| style="width: 30%;" | '''Rekrutierungskosten:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 420 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/money.png}}, 100 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 420 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/money.png}}, 100 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Rekrutierungszeit:'''
| style="width: 30%;" | '''Rekrutierungszeit:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 4 Std<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military_boost.png}} Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 4 Std<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military_boost.png}} Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
|-
|-  
| style="width: 30%;" | '''Heildauer:'''
| style="width: 30%;" | '''Heildauer:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 24 Min pro Trefferpunkt
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time.png}} 24 Min pro Trefferpunkt
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/contact.png}}<br />[[Einheiten-Fähigkeiten#Kontakt!|Kontakt!]]
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/contact.png}}<br />[[Einheiten-Fähigkeiten#Kontakt!|Kontakt!]]
| Vergeltungsschlag gegen alle Angriffe.
| Vergeltungsschlag gegen alle Angriffe.
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Einheiten-Fähigkeiten#Eingraben|Eingraben]]
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Einheiten-Fähigkeiten#Eingraben|Eingraben]]
| Erhält einen Verteidigungsbonus, wenn der Angreifer mehr als 2 Felder entfernt ist.
| Erhält einen Verteidigungsbonus, wenn der Angreifer mehr als 2 Felder entfernt ist.
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<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Die Postmoderne Einheiten]]
[[Age::Die Postmoderne]]
[[UnitType::Fernkampf-Einheit]]
[[TypeImage::https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[Attack::70]]
[[Defense::55]]
[[Range::10]]
[[Movement::14]]
[[AgeBackgroundColor::4f5751]]
[[AgeBorderColor::f8f8f8]]
[[AgeFontColor::ffead5]]
[[Points::4800]]
[[Name::MG-Team]]
[[ExternalImage::https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_automatic_rifleman.jpg]]
[[SkillIcon1::https://foede.innogamescdn.com/assets/shared/icons/contact.png]]
[[SkillName1::Kontakt!]]
[[SkillIcon2::https://foede.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png]]
[[SkillName2::Eingraben]]
[[AttackBonusImage1::https://foede.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[AttackBonusValue1::+35]]
[[AttackBonusImage2::https://foede.innogamescdn.com/assets/shared/icons/fast.png]]
[[AttackBonusValue2::+35]]
[[AttackBonusImage3::https://foede.innogamescdn.com/assets/shared/icons/rocks.png]]
[[AttackBonusValue3::+25]]
[[AttackBonusImage4::https://foede.innogamescdn.com/assets/shared/icons/sandbagcircle.png]]
[[AttackBonusValue4::+35]]
[[DefenseBonusImage1::https://foede.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[DefenseBonusValue1::+35]]
[[DefenseBonusImage2::https://foede.innogamescdn.com/assets/shared/icons/fast.png]]
[[DefenseBonusValue2::+35]]
[[DefenseBonusImage3::https://foede.innogamescdn.com/assets/shared/icons/rocks.png]]
[[DefenseBonusValue3::+25]]
[[DefenseBonusImage4::https://foede.innogamescdn.com/assets/shared/icons/sandbagcircle.png]]
[[DefenseBonusValue4::+35]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Zeitalter
! style="text-align: center; font-weight: bold;" | Zeitalter
! style="text-align: center; font-weight: bold;" | Art
! style="text-align: center; font-weight: bold;" | Art
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_automatic_rifleman.jpg}}<br />Die Postmoderne
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_automatic_rifleman.jpg}}<br />Die Postmoderne
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png}} Fernkampf-Einheit
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/short_ranged.png}} Fernkampf-Einheit

Version vom 12. Januar 2021, 10:04 Uhr

armyuniticons_90x90_automatic_rifleman.jpg
Eigenschaften
Ausgebildet in:
military.png
Maschinengewehr-Schießstand
Rekrutierungskosten:
icon_construction_reduction.png
420
money.png
, 100
supplies.png
Rekrutierungszeit:
time.png
4 Std
military_boost.png
Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
Heildauer:
time.png
24 Min pro Trefferpunkt
Fähigkeiten
contact.png

Kontakt!
Vergeltungsschlag gegen alle Angriffe.
unit_ability_dug_in.png

Eingraben
Erhält einen Verteidigungsbonus, wenn der Angreifer mehr als 2 Felder entfernt ist.


Zeitalter Art
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_automatic_rifleman.jpg

Die Postmoderne
short_ranged.png
Fernkampf-Einheit
4.800 70 55 10 14
light_melee.png
+35
fast.png
+35
rocks.png
+25
sandbagcircle.png
+35
light_melee.png
+35
fast.png
+35
rocks.png
+25
sandbagcircle.png
+35