Railgun: Unterschied zwischen den Versionen

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| style="color: black; background-color: #8dc73f; text-align: center;" colspan="2" | '''Railgun'''
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| style="text-align: center;" colspan="2" |[[File:Canhao_Eletromagnetico.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rail_gun_unit-612755fbb.jpg}}
Die Railgun ist die Artillerie-Einheit der Zukunft. Railguns haben die Fähigkeiten [[Mega-Schuss]] und [[Nachladen]].
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschaften'''
| style="color: black; background-color: #8dc73f; text-align: center;" colspan="2" | '''Eigenschaften'''
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| style="width: 30%;" | '''Ausgebildet in:'''
| style="width: 30%;"| Zeitalter:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Railgun-Anlage]]
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Zukunft
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| style="width: 30%;" | '''Rekrutierungskosten:'''
| style="width: 30%;"| Typ:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 6.000 {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
| style="width: 70%;"| [[File:Icon_reward_military_unit_long_range.png|link=]] Artillerie-Einheit
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| style="width: 30%;" | '''Rekrutierungszeit:'''
| style="width: 30%;"| Angriff:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4 Std.<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 160
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| style="width: 30%;" | '''Heildauer:'''
| style="width: 30%;"| Verteidigung:
| style="width: 70%;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24 Min. pro Trefferpunkt
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 200
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Fähigkeiten'''
| style="width: 30%;"| Reichweite:
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| style="width: 70%;"| [[File:Icon_range.png|link=]] 20
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| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/recharge-1c0ce1fff.png}}<br />[[Einheiten-Fähigkeiten#Nachladen|Nachladen]]
| style="width: 30%;"| Bewegung:
| Kann nur in jedem zweiten Zug schießen.
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 6
|-
|-
| style="text-align:center" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/power_shot-0e6330cc9.png}}<br />[[Einheiten-Fähigkeiten#Mega-Schuss|Mega-Schuss]]
| style="color: black; background-color: #8dc73f; text-align: center;" colspan="2" | '''Boni'''
| Ignoriert die meisten defensiven Fähigkeiten und Gelände.
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| style="width: 30%;"| Angriff:
| style="width: 70%;"| +150 gegen [[File:Icon_reward_military_unit_light_infantry.png|link=]]
+200 gegen [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]


+50 auf [[File:Hills.png|link=]]
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| style="width: 30%;"| Verteidigung:
| style="width: 70%;"| +150 gegen [[File:Icon_reward_military_unit_light_infantry.png|link=]]
+200 gegen [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]


+50 auf [[File:Plain.png|link=]]
{| style="margin: auto;"
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| style="color: black; background-color: #8dc73f; text-align: center;" colspan="2" | '''Fähigkeiten'''
! style="text-align: center; font-weight: bold;" | Zeitalter
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! style="text-align: center; font-weight: bold;" | Art
| colspan="2" | [[File:Power_shot.png|link=Power Shot]] '''[[Mega-Schuss]]:''' Ignoriert alle defensiven Fähigkeiten und Gelände.
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
 
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
[[File:Recharge.png|link=Recharge]] '''[[Nachladen]]:''' Kann nur in jedem zweiten Zug schießen.
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
| style="color: black; background-color: #8dc73f; text-align: center;" colspan="2" | '''Weitere Informationen'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
| style="width: 30%;"| Kampfpunkte:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 9720
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| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foede.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit-9625aa96d.jpg}}<br />Die Zukunft
| style="width: 30%;"| Voraussetzungen:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} Artillerie-Einheit
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] Extended Gaussian Distribution
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 9.720
[[File:Military_small.png|link=]] Railgun Reichweite
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 160
|-
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 140
| style="width: 30%;"| Rekrutierungskosten:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 20
| style="width: 70%;"| 6000 [[File:Icon_supplies.png|link=]]
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 6
|-
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +80<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +120<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/hills-71e02fb9e.png}} +50
| style="width: 30%;"| Rekrutierungszeit:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +80<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +120<br />{{sized-external-image|25px|https://foede.innogamescdn.com/assets/shared/icons/plain-5ace050fd.png}} +40
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4:00:00 Stunden
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| style="width: 30%;"| Heilungszeit pro Punkt:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24min
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Aktuelle Version vom 29. März 2023, 12:52 Uhr

armyuniticons_90x90_rail_gun_unit-612755fbb.jpg
Eigenschaften
Ausgebildet in:
military-f78f239f6.png
Railgun-Anlage
Rekrutierungskosten:
icon_construction_reduction-df2ba2025.png
6.000
supplies-660dd9d0f.png
Rekrutierungszeit:
time-acd387ad4.png
4 Std.
military_boost-e235e8b99.png
Gildenrekrutierungs-Boost verringert die Rekrutierungszeit
Heildauer:
time-acd387ad4.png
24 Min. pro Trefferpunkt
Fähigkeiten
recharge-1c0ce1fff.png

Nachladen
Kann nur in jedem zweiten Zug schießen.
power_shot-0e6330cc9.png

Mega-Schuss
Ignoriert die meisten defensiven Fähigkeiten und Gelände.


Zeitalter Art
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_rail_gun_unit-9625aa96d.jpg

Die Zukunft
long_ranged-3fbf922e0.png
Artillerie-Einheit
9.720 160 140 20 6
light_melee-164093475.png
+80
heavy_melee-a77a87477.png
+120
hills-71e02fb9e.png
+50
light_melee-164093475.png
+80
heavy_melee-a77a87477.png
+120
plain-5ace050fd.png
+40